Legal · Privacy

Privacy Policy

The short version: VisualSound doesn't collect your data. No accounts, no analytics, no ads, no tracking. Your patches, your sound and your image stay on your device — that's the whole design.

Effective July 15, 2026 · applies to the VisualSound app (iPad, iPhone, Mac) and visualsound.app

The appWhat VisualSound collects: nothing

VisualSound has no user accounts, no analytics or telemetry, no advertising and no third-party SDKs that phone home. We do not collect, store or transmit any personal data from the app. Its App Store privacy label reads “Data Not Collected” because that is literally the case.

Everything you make — patches, presets, scenes, recordings, exported audio and video — is written to your device (and to wherever you choose to export it), and never to us.

PermissionsWhy the app asks for access

VisualSound requests a few system permissions. Each one exists so a module can work, and the data it unlocks is processed on the device, in real time — never recorded by us, never uploaded anywhere:

Microphone
The MIC module uses live audio as a sound source for your patch. Audio goes from the microphone into the audio engine on your device — nothing else.
Camera
The CAMERA module uses live video as a texture, and OCULUS tracks your hands and face to play parameters. All image processing happens on the device's GPU.
Local network
VS Remote links an iPhone to your iPad or Mac as a hands-on controller. The devices talk directly to each other over your own network — no internet relay, no cloud, no server of ours involved.

On-device AIThe wand never phones home

The AI assistant inside the code modules runs a model entirely on your device, on the Apple-silicon GPU. The prompts you type and the code it generates never leave your machine. It works with the internet switched off.

The model itself is a one-time download from visualsound.app (it's too big to ship inside the app). That download is an ordinary file transfer: our web server sees the same thing it sees for any download — an IP address, a timestamp and the requested file — in its standard access logs (see “Server logs” below). No account, no identifier, no prompt data is involved.

PurchasesPayments are Apple's department

VisualSound is sold through the App Store. Purchases and refunds are processed entirely by Apple under Apple's privacy policy. We never see your name, payment details or billing address.

The websitevisualsound.app

The site uses no analytics and no tracking cookies. There is no advertising and no fingerprinting.

Newsletter — the one thing you can give us.

If you subscribe to the newsletter, we store exactly what you typed: your email address. It lives on our own server in the EU, it is used solely to send you VisualSound news, and it is never shared with, sold to, or rented to anyone.

You can leave at any time: use the unsubscribe link in any email, or write to us (address below) and we'll delete your address immediately.

Your rightsAccess, correction, deletion

Since the app collects nothing, there is usually nothing to request — but if you are on the newsletter list you can ask at any time what we hold about you (your email address), correct it, or have it deleted. EU/EEA residents have these rights under the GDPR; we honor them for everyone, everywhere. One email is all it takes.

ChildrenNot directed at children

VisualSound is not directed at children under 13, and — since the app collects no data — we knowingly collect no personal information from anyone, children included.

ChangesIf this policy changes

If we ever change how VisualSound or this site handles data, we'll update this page and its effective date before the change takes effect. A promise like “the app collects nothing” only gets loosened here, in writing, first.

ContactQuestions

VisualSound is made by Mike Gazzaruso · NextEpochs.
Privacy questions and requests: mikegazzaruso@gmail.com